Animal crossing dating sim

Animal crossing dating sim.

animal crossing dating sim

The Hot Date expansion for the original game, for example, added Animal Crossing also distinguishes itself from The Sims in that it's an. I've always wondered this for a bit now, but how would Animal Crossing be like if it was more like a dating sim game? Would you actually play it. All things Animal Crossing! Share your Friend Codes & Dream Addresses in our mega-threads, post your in-game achievements, fan art.

We want get rid of traditional character customization restraints. No longer will you be conformed to gendered character options. Customize your character however you want, in whatever way best suits you. Create a unique character. Chose a profession and complete tasks to level up in that profession. Play skill and luck based mini-games to complete quests and activities. Gather raw materials to craft unique items to sell on the player market, for quests, or to gift to players or NPCs for perks.

Customize your house and farmland with furniture and upgrades. Build relationships with NPCs and learn their stories. Travel around the game world and explore forests, mountains and other natural landscapes collecting resources. Do all of the above with the company and help with friends. Thank you guys soo much again for getting us funded! We'll already starting to make our plans to make the game. I wanted to tell you a little more about our first stretch goal Spoonie Island is an idea created by our Village seed backer who wishes to remain anonymous.

She suffers from a chronic illness and she wanted to include some kind of awareness for people with disabilities on an island she gets to create with her tier. She gets to design some NPCs and shops. However we want to push is a bit further.

If we reach our stretch goal we're going to include a larger quest-line and adventure that revolve around that island that players can play through.

What would happen if you turned the game off just one minute after the game auto-saved? That's right, one minute of your game life lost forever! So that's the reason behind Resetti: Then have it autosave whenever the player does something irreversible, such as after a conversation with an NPC. Keeping it in the form of a transaction journal might help efficiency.

I'm no programmer, but what I think the game does, is this. When it saves, it adds a little bit on the end of the save data, saying it's been saved, that it removes whenever it loads the game. Kind of like a seal on an envelope. If the seal, or the "This game was saved the last time I checked" flag, is broken when you load the game, Resetti knows. Now, I don't own a GameCubeso I don't know how exactly saving works, but I read here that you apparently need a memory card to save the game, so I guess that's the problem.

You could just remove the memory card and the program can't save. Perhaps an autosaving game would just pause when the memory card is removed, just like Super Smash Bros. Melee pauses when the Game Disc is removed. The same thing that would happen if you or something else accidentally shuts off the game during a normal save. In New Leaf's case, the cartridge version saves on the cartidge, while the downloadable version saves on the SD card.

Auto-saving could've be possible for that reason, although seeing how the 3DS handles games that save on thier own such as Super Mario 3D Land or Luigi's Mansion: Dark Moonauto-saving would create an Annoying Video-Game Helper sort of thing in a game like this. Although, two things about New Leaf's saving: It is against the developer guidelines to be wasteful with saves.

Save data medium has limits on how many times it can be used. Gyroids are funerary statues of sorts, and they are alive and singing, no less. And how come no one ever created a good WMG theory about them yet?! And consider we have a "Tom Nook is a Time Lord" apparently just for the sake of having it But I was expecting someone to come with something even better or different If you want something made, you gotta make it yourself And thus I did.

They're mechanical clay dolls. Some people or animals made them for a nondescript reason- they're not any more alive than wind-up toys.

Explain the one that lets you save your game, or the one that runs the auctions. Speaking of humans in Animal Crossingyou can have three human neighbors. You never see them. Humans from other towns can visit yours, but only when you're nowhere to be found. Possibly weirder is in Animal Crossing: Wild World, where you never see your fellow human housemates. By contrast, you can see other humans Something about that strikes me as weird.

Actually, you can see your housemates Which, in itself, is rather creepy if one thinks about it The animals mention going into your house and just lying on your floor when you aren't there. Besides the fact that going into someone's house when they aren't there or when they are asleep and just hangin' is incredibly creepy, it allows them to do whatever they want to you with their furry little arms to the comatose neighbors upstairs.

Seriously, why can't I get a damn padlock? Nook probably doesn't sell any because he likes to go into your house and be a creepster at night. Wait, it all makes sense now. Gameplay and Story Segregationif there's any story at all. Really, I find it even weirder that the bee I caught got ten times bigger than when it was stinging me. And then there are talking animals all around You'd think being stung six times in one day would qualify, but nope At least in the first two games.

When you are chased by bees, you are chased by a huge swarm of them. If you catch them, however, you catch a single huge bee. Where did the other bees go? Did you kill them with your net when you caught the one? When all the little bees get caught in the net, they morph into one huge bee. What really bugs me is the bus in City Folk. First of all, there's no pavement for cars to drive on. Second, depending on the layout of your town, your bus should have crashed into trees, plunged into the river, or crash head on with a cliff wall because the bus ALWAYS drives in a straight line.

The bus is yellow and could be considered a magic busbut come on, Nintendo! Or if you're like mine where the bus plows right into a house right as it leaves the screen. Maybe its like the cat bus from My Neighbor Totoro This may explain why all my New Leaf neighbors want me to build stop signs and traffic signals when there are no visible roads or automobiles.

Why is the "city" smaller than your sleepy animal village?

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  • animal dating sim

Why does no one actually live there? It has more in common with an outdoor mall than a major urban area. Would a more accurate translation have been Animal Crossing: There's a road that runs past the fountain in the city. One could always assume that Kapp'n just drops you off in the shopping district of the city.

Well, Kicks is there. Judging by the fact that he shines shoes for a living and sets up shop in front of an abandoned building, one could guess that he DOES live there. Just because you can't see the rest of the city doesn't mean it isn't there. I'm not trying to pull a Schrodinger's Cat. I'm just saying, there's probably tons more of the city, your character just has no reason to go there aside from Downtown shopping.

Why doesn't she have a face? There has to be a reason to it, especially since she can talk without a mouth! She used to work for the Tanuki Mafia. She betrayed Nook, the head Mobster and escaped, but he managed to erase her face don't ask.

She doesn't want you to mention it to people because she's afraid Tom will find her and get her. Rover always asks you about her because he works for the Tanuki Mafia and wants to finish her off.

He does use the only phone in the game, after all, and he himself has said he is friends with Tom Nook. Maybe someone was displeased Blanca was a feminine boy. Did her makeup fall off maybe? So the blank face could add to her shapeshifting power. Although this might end up with a less evil WMG, where her role doubles as a Batman Gambit to test how close a friend you are to the villagers. Of course, you might end up using an online guide to look up the answers, but the game can't tell.

Seriously, how do all those boots keep getting in the river? I mean, you're the only human here, and none of the townsfolk wear shoes That's why none of the townsfolk wear shoes, they kept losing them in the river.

I would guess that the town you live in is downriver from a human town. As I can recall, the river in our towns starts from a spring up on the cliff. And the river and ocean never run out because they're the same boots over and over. When Nook takes them or the garbage collector picks them up from the dump, they just throw the boots back into the river for you to catch again.

Why in the world would a man build you a gold statue because you paid off your debt? It's obvious, the animals believe you're God how else did you manage to get the Raccoon Mafia to build you a mansion? Just roll with it and hope they don't begin sacrificing goats in your honor. I do not get the censors on the DS and Wii versions of the game.

In the DS, you can't type out certain swear words or they will be blanked out. On the Wii, you can type it out in the keyboard function, but aren't allowed to swear for names or catchphrases.

You also can't say anything ending in -astic. From funfantastic to spastic, nothing gets through. Because "spastic" is an offensive term in Europe. Why do the animals treat you like a slave? Sure, a lot of humans treat animals like 4th class citizens but.? Does this have to do with the fact that humans live separate from animals? Well, consider that you start off worse than the animal residents And continue slaving away for them anyway, if you so choose.

Why is it that the real paintings you buy from Crazy Redd's are able to be reordered from the catalogue, and not the counterfeit ones? Why are there multiples of real ones at all?

Animal Crossing / Headscratchers - TV Tropes

Bring a second real painting to Blathers after having donated the same one to the museum earlier. Multiple real paintings are reprints authorized by the painter's estate.

You're also buying the "reprints" from the Raccoon Mafia rather than some insane truck-chasing fox. Are you going to argue with the Raccoon Mafia? Do you hate your thumbs that much? Marina Wild World is an octopus. You can catch octopi in the ocean. There is a birdcage furniture piece with a non-sapient bird in it, and there is a non-sapient bird that perches on the scribble board in some versions. Perhaps only specific species have been uplifted. In one conversation with Marina she can lampshade this.

I figured it was a limited number of species that were actually sentient. Bufonidae and Octopoda are fairly diverse orders, and Aves is a class even broader than an order.

It's not much stranger than humans hunting and eating monkeys or keeping them as pets. At least until you consider that you can have a pet dog and a wolf neighbor In every game, Sable is always the same way. Withdrawn, meets character, with regularly talking goes to a near romantic friendship with player, sudden dropoff down to kind-of friend.

Dang it, she's the closest any given player gets to a romance option, and they know it, but when things start getting serious, she just seems to forget anything that happened in the past few weeks, it seems. Nintendo looks down on Interspecies Romance? But then why even suggest it in the first place Well, guess you'll just have to wait for someone to make an Animal Crossing dating sim. Sable isn't the only "close-to" love interest in the game. If you play as a girl, both Kapp'n and occasionally the grumpy-type villagers will hit on you.

Is it "Noo-kay" like most pronounce it ingame would make sense since he's a Tanuki or "Nook" like "book"? I pronounce it like "book" Considering "Nook's Cranny" as in "clean every nook and cranny in the house"it almost certainly rhymes with "book". They pronounce it "Nookay" in game because the talking ingame is actually just a computerized voice saying the letters of the word very fast. I dunno, I distinctly remember the Gamecube version pronouncing "save" as though it rhymes with "have" instead of with, you know, practically any other word that ends with -ave.

If it said "ess ay vee ee", it'd at least have the right vowel sound there. Why doesn't Franklin just stay at home from the Harvest Festival? Quite plausible that either he doesn't have a home, or the villagers would break in and eat him anyway. Which leads me to Why the heck do the animals want to EAT another sentient animal their own size at the Harvest Festival? For a family-friendly game, this is extremely scary to my three-year-old niece who has only watched me play the game.

She came to the conclusion herself! It's been ages since I've played, but is it possible that Franklin's just paranoid? No, I'm pretty sure the animals at the party pretty much say "we want to eat him". In it, there was a Swellow a large bird and a Wurmple a tiny worm that lived and breathed this example with Swellow making remarks very similar and forward to Wurmple as the villagers did and with Wurmple sharing the same suspicions Swellow would one day eat him as Franklin shared with the villagers only unlike Franklin who only fears this on Thanksgiving Day, Wurmple shares these fears every waking hour he's with Swellow.

Their team was named Team Tasty, for all manner, and Wurmple drew enough conclusions to convince the player that Swellow could very well be saving Wurmple as an emergency ration of some sort or making it clear otherwise - "Read my beak.

In the end, though, as forward as Swellow seemed on the idea, when Wurmple outright voiced his fears it turned out Swellow actually had no intention to eat Wurmple and was horrified at the idea. I pictured Franklin also took these remarks out of context and possibly combined with the villagers making such remarks either just on the feast itself or about a completely different turkey neither Franklin nor the player ever seeswhich, as we have frogs, birds and octopi alongside villager frogs, birds and octopi, is not that big of a stretchand it would make for a very awkward Thanksgiving if Franklin took a deep breath and voiced his suspicions to the public.

She looks female but I've heard people use "he". Based on the fact that its nameplate in the screenshot is blue, and all boys in the game have blue nameplates while the girls have pink, I think you're looking at a feminine guy here. They confirm it's a guy. Is the protagonist a child, or an adult? The Movie seems to imply childhood, around 10 - 13, but I've always seen them as being in their late teens or early twenties.

You drink coffee, are allowed to move out, and your parents bug you about having kids. Considering you're allowed to get a job as well, I like to think of them as being around 16 or I doubt they're actual adults; the line about your parents wanting you to have kids probably means "in the future". I also picture most of the neighbour animals as being around your age, with the exception of the 'grumpy' ones, who are a year or two older. I figured you were just recently turned an adult, probably 18 to It's possible this is just another case of Nintendo using the whole Pokemon age logic I mean in games like Pokemon and Wind Waker you're pretty much considered an adult or at least are considered old enough for the type of adult privileges the games like Pokemon and Wind Waker have around ten or eleven years old and in the former of the two games it's perfectly fine for you to go out into the world on your own around the ten or eleven age mark despite that still being considered the age of a child in our own world in reality.

It's possible that the the protagonist could be around the age of a child at least what we consider to be a child in our own world yet still is able to live on their own, wouldn't be the first Nintendo game to pull something like that.

animal crossing dating sim

Why did Nintendo feel the need to make the Harvest Festival last from 3: I mean I get that there are some people who stay home on holidays, but most people around this time are visiting family for Thanksgiving - for example I have never been able to play on the Wii at my grandparents' due to the family wanting to watch football, and the only handheld Animal Crossing for now got rid of the Harvest Festival so I can't celebrate it on my DS.

Nintendo should really realize most people won't be home during the hours they set for this holiday. So why can't they set the event to start earlier in the day like during the morning when people are still home, or at the very least make it last until midnight so there can be a little extra time, I know you can time travel but your town suffers when you do that and its just not as fun as doing it on the actual day.

A lot of us don't have family to spend time with. There's always time travel. In New Leaf, the Harvest Festival lasts from 6: That's kind of a thing that makes the interesting concept not necessarily work out all that well.

animal crossing dating sim

Or maybe it does, considering the size of the series since the Gamecube era. If you set the in-game clock to present day, present time, you're probably not going to have time to go around in the mornings and talk to your villagers if you have school or work the day shift, but if you wait until you get home, you're scolded as being lazy. And, as in this case, events that come from the real world go on when you're least likely to be present. Guess why I own only two entries in the series and never play them.

Am I the only one who wants a romance option? I don't think Nintendo endorses that kind of stuff Nintendo has published Harvest Moon games, so I doubt that the relationship aspect would be the reason they don't do it for Animal Crossing.

animal crossing dating sim

You're not the only one. A romance option, or at least a chance to "date" a town member would be nice. Would prevent them from moving out. Isn't the human character a little young to be dating, much less an animal? Yes, yes they are. Isn't it implied they're college aged? It's just they're Super-Deformed. That's an idea that would take this game from a Slice of Life game into a Dating Sim. Frankly, Japan has enough of those.

Animal crossing dating sim

Besides, where would the romance go? Would you be stuck at No Hugging, No Kissing? Would your partner move into your house, and force you to redecorate everything the way they want?

Would you be forced to eventually wait 9 real-time months for a child to be born? If your kid grows up, shouldn't that mean you age with them?

This idea is starting to make me think a little too much of Harvest Moon. It doesn't need to end up a dating sim if you do it carefully. Life involves romance a lot of the time. Harvest Moon used to be a good example of this, though recent titles have taken too much focus to dating. If the Japanese can make a dating simulator where a teenage human girl can date Pigeons nothing will surprise me.

It's actually America made. It was made to mess with the Japanese's tendencies to make dating sims wierd. In City Folk what's up with the Summertime not being all that eventful in America until the fireworks show in August? I mean that month is my birthday month but all that happens in America during that time is a Bug-Off and a Flea Market.

Don't they have summertime events in other places, like Japan and Europe? If so, visit a friend's town that's in another region. The localization is North American, not just American. It wouldn't make sense to celebrate the fourth of July in this context.